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How to the Use the Basic 16x2 Character LCD (Black on Green, Yellow Backlight 5V)

The Basic 16x2 Character LCD is a basic 16 characters by 2 lines display with a black text on green background display. In this guide, we will be using the Basic 16x2 Character LCD (Black on Green, Yellow Backlight 5V) in our shop.

Partsā€‹

Before we start the wiring, you will need to solder the shorter end of the 16 pin header onto the LCD, like so:

Wiring Guideā€‹

(Note: It is best to wire these on a breadboard)

LCDArduino
VSSGND
VDD5V
V0Potentiometer
RSPin 12
RWGND
EPin 11
D4Pin 5
D5Pin 4
D6Pin 3
D7Pin 2
A5V (with a 220Ī© resistor)
KGND

The wiring for the VSS, VDD and V0 should look something like this:

Programmingā€‹

Step 1: Before we start coding, we first have to download the needed libraries.

Step 2: Enter LiquidCrystal and install the highlighted search.

Step 3: Declare your libraries

#include "LiquidCrystal.h"

Step 4: Initialize the library with the connected digital pins

LiquidCrystal lcd(12, 11, 5, 4, 3, 2);

Step 5: Begin the code by setting up the LCD's number of columns and rows

void setup(){
lcd.begin(16, 2);
}

The setup is now done.

Full Codeā€‹

#include "LiquidCrystal.h"

LiquidCrystal lcd(12, 11, 5, 4, 3, 2);

void setup(){
lcd.begin(16, 2);
}

Exampleā€‹

Here are all the commands for <LiquidCrystal.h>.

The commands we will use in this example are:

lcd.print("text"); // prints text
lcd.setCursor(column, row); // sets where the text will start
lcd.clear(); // clear all text and reset cursor back to top left
millis() // counts the milliseconds that have passed since the code was activated

For this example, we will program the LCD to have a timer counting up, as well as the top row telling us if the current second is in the 10s, 20s, 30s, 40s, 50s and stop when it reaches 60.

Step 1: First of all, let's setup the code.

#include <LiquidCrystal.h>

LiquidCrystal lcd(12, 11, 5, 4, 3, 2);

void setup(){
lcd.begin(16, 2);
}

void loop(){

}

Step 2: Let's create an If Statement to make sure that the timer does not keep counting after 60, we will also declare an int variable for the amount of seconds past.

void loop()[
int sec = millis()/1000;

if(sec < 61){

}
]

Step 3: Now we can add in what the timer will show depending on the second, you can use arrays to make the code more tidy but I will just use numbers.

void loop(){
int sec = millis()/1000;

if(sec < 61){
if(sec > 9 && sec < 20){
lcd.setCursor(0, 0);
lcd.print("Tens ");
}
if(sec > 19 && sec < 30){
lcd.setCursor(0, 0);
lcd.print("Twenties");
}
if(sec > 29 && sec < 40){
lcd.setCursor(0, 0);
lcd.print("Thirties");
}
if(sec > 39 && sec < 50){
lcd.setCursor(0, 0);
lcd.print("Forties ");
}
if(sec > 49 && sec < 60){
lcd.setCursor(0, 0);
lcd.print("Fifties ");
}
if(sec == 60){
lcd.setCursor(0, 0);
lcd.print("One Minute");
}
}
}

Step 4: Lastly, let's create the timer.

lcd.setCursor(0, 1); //The column is set as 1 because the LCD counts the columns starting from 0, which means 0=1, 1=2
lcd.print(millis()/1000); //prints every second
delay(50); //short delay to make sure the LCD doesn't lag

Full Codeā€‹

#include <LiquidCrystal.h>

LiquidCrystal lcd(12, 11, 5, 4, 3, 2);

void setup(){
lcd.begin(16, 2);
lcd.print("Singles");
}

void loop(){
int sec = millis()/1000;
if(sec < 61){
if(sec > 9 && sec < 20){
lcd.setCursor(0, 0);
lcd.print("Tens ");
}
if(sec > 19 && sec < 30){
lcd.setCursor(0, 0);
lcd.print("Twenties");
}
if(sec > 29 && sec < 40){
lcd.setCursor(0, 0);
lcd.print("Thirties");
}
if(sec > 39 && sec < 50){
lcd.setCursor(0, 0);
lcd.print("Forties ");
}
if(sec > 49 && sec < 60){
lcd.setCursor(0, 0);
lcd.print("Fifties ");
}
if(sec == 60){
lcd.setCursor(0, 0);
lcd.print("One Minute");
}

lcd.setCursor(0, 1); //the reason why the cursor is set to the 2nd row is because the LCD counts from 0
lcd.print(millis()/1000); //prints every second
delay(50); //delay to make sure the LCD doesn't lag
}
}

Outputā€‹